Skip to main content

Breaking the bank at Monte Carlo (Monte Carlo method, part 1)

This is the first of a couple of posts on the mathematical approach known as the Monte Carlo method.

I want to start gently by taking a (virtual) trip to Monte Carlo in Monaco and its famous casino, specifically to explore a once well known phrase - the man who broke the bank at Monte Carlo. The article below is extracted from my book Dice World.

A roulette wheel is a physical device, and as such is not a perfect mechanism for producing a random number between 1 and 37 (or 38 in the more money-grabbing US casinos). Although wheels are routinely tested, it is entirely possible for one to have a slight bias – and just occasionally this can result in a chance for players to make a bundle. It certainly did so for 19th-century British engineer Joseph Jagger, who has, probably incorrectly, been associated with the song ‘The Man Who Broke the Bank at Monte Carlo’, which came out around the same time as Jagger had a remarkable win in Monaco. The song probably referred instead to the conman Charles Wells, who won over a million francs at Monte Carlo and did indeed ‘break the bank’. (This doesn’t mean that he cleaned out the casino, simply that he used up all the chips available on a particular table.) There were many attempts to find how Wells was cheating, but he later admitted that it was purely a run of luck, combined with a large amount of cash enabling him to take the often effective but dangerous strategy of doubling the stake on every play until he won.

However, Jagger probably deserves the accolade more than Wells, as his win was down to the application of wits rather than luck – and was even more dramatic. Jagger finally amassed over 2 million francs – the equivalent of over £3 million (or $5 million) today. He hired a number of men to frequent the casino and record the winning numbers on the six wheels. After studying the results he discovered that one wheel favoured nine of the numbers significantly over the rest. By sticking to these numbers he managed to beat the system until the casino realised it was just this wheel that was suffering large losses and rearranged the wheels overnight. Although Jagger soon tracked down the wheel, which had a distinctive scratch, the casino struck back by rearranging the numbers on the wheel each night, making his knowledge worthless.

Incidentally, I have always found it bizarre that casinos consider it to be cheating if players use skill to win. Unless there is a fault with the wheel, there is no skill in roulette, but there certainly can be in games like blackjack, where there are a limited number of cards available to play, and so by counting the cards that have already been dealt, a player with a superb memory (or a concealed computer) can increase their chances of winning. Apparently you get thrown out of casinos if you are caught doing this and barred from re-entering. Imagine if athletes were banned from their sport if they showed any sign of skill. It just demonstrates what should be obvious: casinos aren’t a way of playing fair games, they are businesses designed to take money off people.

In the next post we will see how the mathematics of games inspired a method used in predicting the behaviour of thermonuclear weapons.

Image from Unsplash by Derek Lynn

See all of Brian's online articles or subscribe to a weekly digest for free here
You can buy Dice World from Amazon.co.uk Amazon.com and Bookshop.org

Using these links earns us commission at no cost to you

Comments

Popular posts from this blog

Why I hate opera

If I'm honest, the title of this post is an exaggeration to make a point. I don't really hate opera. There are a couple of operas - notably Monteverdi's Incoranazione di Poppea and Purcell's Dido & Aeneas - that I quite like. But what I do find truly sickening is the reverence with which opera is treated, as if it were some particularly great art form. Nowhere was this more obvious than in ITV's 2010 gut-wrenchingly awful series Pop Star to Opera Star , where the likes of Alan Tichmarsh treated the real opera singers as if they were fragile pieces on Antiques Roadshow, and the music as if it were a gift of the gods. In my opinion - and I know not everyone agrees - opera is: Mediocre music Melodramatic plots Amateurishly hammy acting A forced and unpleasant singing style Ridiculously over-supported by public funds I won't even bother to go into any detail on the plots and the acting - this is just self-evident. But the other aspects need some exp

Is 5x3 the same as 3x5?

The Internet has gone mildly bonkers over a child in America who was marked down in a test because when asked to work out 5x3 by repeated addition he/she used 5+5+5 instead of 3+3+3+3+3. Those who support the teacher say that 5x3 means 'five lots of 3' where the complainants say that 'times' is commutative (reversible) so the distinction is meaningless as 5x3 and 3x5 are indistinguishable. It's certainly true that not all mathematical operations are commutative. I think we are all comfortable that 5-3 is not the same as 3-5.  However. This not true of multiplication (of numbers). And so if there is to be any distinction, it has to be in the use of English to interpret the 'x' sign. Unfortunately, even here there is no logical way of coming up with a definitive answer. I suspect most primary school teachers would expands 'times' as 'lots of' as mentioned above. So we get 5 x 3 as '5 lots of 3'. Unfortunately that only wor

Why backgammon is a better game than chess

I freely admit that chess, for those who enjoy it, is a wonderful game, but I honestly believe that as a game , backgammon is better (and this isn't just because I'm a lot better at playing backgammon than chess). Having relatively recently written a book on game theory, I have given quite a lot of thought to the nature of games, and from that I'd say that chess has two significant weaknesses compared with backgammon. One is the lack of randomness. Because backgammon includes the roll of the dice, it introduces a random factor into the play. Of course, a game that is totally random provides very little enjoyment. Tossing a coin isn't at all entertaining. But the clever thing about backgammon is that the randomness is contributory without dominating - there is still plenty of room for skill (apart from very flukey dice throws, I can always be beaten by a really good backgammon player), but the introduction of a random factor makes it more life-like, with more of a sense